Blender Add-on ยท Low-Poly Car Body Creation

Create clean 3D car bodies from blueprints. Faster.

FSX3D Blueprint Tool helps you turn prepared blueprint images into editable low-poly car body meshes inside Blender. Import your reference image, create contours, generate the volume, then apply your UV mapping and final texture.

FSX3D Blueprint Tool promotional workflow image

A practical Blender workflow for faster vehicle creation.

Designed to speed up the boring setup work, while keeping the final mesh editable inside Blender.

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Reference Image Setup

Load your prepared blueprint sheet and align it with the generated vehicle setup.

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Contour Creation

Create contours from the blueprint views to define the main car body shape.

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Volume Generation

Generate an editable low-poly base mesh directly inside Blender.

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Material + UV Mapping

Assign your final texture and run automatic UV mapping for the generated vehicle.

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Asset Library

Add extra assets such as wheels from the built-in library workflow.

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Fast Iteration

Create more vehicle variations in less time for games, scenery and simulation projects.

Watch the add-on in action.

Real workflow steps from the add-on.

Setup Vehicle

Set side length, side height, front/rear/top height and width, then create the vehicle setup.

Reference Images

Import the reference image, adjust image scale, and focus each blueprint view.

Create Contours

Generate contours from the blueprint views to prepare the base shape.

Create Volume

Create the 3D volume and generate the editable mesh inside Blender.

Material + UV Mapping

Choose the final texture, generate mapping, auto-select face groups, and run automatic UV mapping.

Build low-poly vehicle assets faster with FSX3D Blueprint Tool.

A practical Blender add-on for artists who want faster blocking, cleaner proportions and a smoother vehicle creation workflow.